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Soundforge 10

Soundforge 10

sonycreativesoftware.com

I've been using SoundForge or its predecessor since the late 90s. It never crashes on my Windows XP laptop, probably because it takes whatever processing power that it needs to remain stable. I need to set aside more time to leverage its exceptional workflow capabilities.

In my opinion, Sound Forge Pro 10 is the best way to get from raw audio to a finished master. It expertly records, edits, and analyzes audio, produces samples and music loops, digitizes and restores old recordings.

I'm using it to design sound for multimedia and video, and master replication-ready audio CDs.

Sound Forge Pro 10 software supports full resolution 24-bit and 32-bit/64-bit float 192 kHz files. In fact, several of my audio recorders don't produce the quality at source that Sound Forge can offer in post-production.

With Sound Forge's ability to capture subtle overtones and nuances of instruments, vocals, and effect changes, I should be able to create better podcasts.

Additionally, Sound Forge Pro 10 software includes industry-leading iZotope MBIT+™ Dither (bit-depth conversion) and 64-Bit SRC™ (sample rate conversion) for the highest in audio quality.

As a sound editor, Sound Forge lets me edit mono, stereo, and multichannel audio files (up to 32 channels) down to the sample level. I can use familiar Windows commands to cut, copy, paste, mix, and crossfade audio.

Sound Forge is a lot more precise than the audio tools I normally use in Camtasia Studio. I can perform precise event editing and create fades, crossfades, and mix audio. I can drag and drop audio between channels and work on one file while processing others in the background.

It's my audio editing tool of choice.